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  • Economics
  • Culture
Data Field Value
Updated monica.perez-ruiz
Created raffaella.delia
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Data Field Value

English
  • creative industry term
Definition One that focuses on creating or exploiting intellectual property products -- e.g., music, books, film and games -- or on providing business-to-businesscreative services such as advertising, public relations and direct marketing.
Remark
Aesthetic live performance experiences are also generally included, contributing to an overlap with definitions of art and culture, and sometimes extending to include aspects of tourism and sport. Economic activities focused on designing, making and selling objects or works of art such as jewelry, haute couture, books of poetry or other creative writing, or fine art also often feature in definitions of the sector because the value of such objects derives from a high degree of aesthetic originality.
In 2001 the UK Department for Culture, Media and Sport (DCMS) produced a definition of creative industries which has been widely-quoted: "Those industries which have their origin in individual creativity, skill and talent and which have a potential for wealth and job creation through the generation and exploitation of intellectual property.”
Plural: creative industries
Note: The plural -- or alternatively the term "creative economy" -- is used to refer to the set of such industries as an economic sector, one which has often been cited as being a growing part of the global economy.
Sources:
  1. A/63/6(Prog.10), para 10.12 (14 March 2008);
  2. E: http://www.unctad.org/Templates/Startpage.asp?intItemID=4577&lang=1&mode=more (consulted Jan 2014);
  3. (consulted Jan 2012);

French
  • secteur de la création term
  • industrie de la création term
Definition Ensemble de personnes et de sociétés qui participent à la création ou la diffusion de produits issus de la créativité individuelle.
Remark
Cette expression est souvent employée au pluriel pour désigner l'ensemble des activités suivantes : cinéma et audiovisuel, journalisme et information, jeux vidéo et commerce de biens culturels, publicité, design, architecture, édition, musées et galeries, littérature, arts plastiques, arts de la scène, etc.
Sources:
  1. F(variante): http://europa.eu/rapid/pressReleasesAction.do?reference=IP/06/1564&format=HTML&aged=1&language=FR&guiLanguage=en (consulté juil 2008);
  2. F:http://www.paris.diplo.de/Vertretung/paris/fr/Newsletter__fr/2008__05/14__05/economie__creative__seite.html (consulté juil 2008);

Russian
  • креативная отрасль term

Chinese
  • 创意产业 term

Arabic
  • الصناعة الإبداعية term
    Source: A: http://www.arado.org.eg/homepage/ActDetail.aspx?actid=15631; http://www.unesco.org/new/index.php?id=18630&L=4; http://www.egnatcom.org.eg/
Remark
غالباً ما تستعمل صيغة الجمع، أي الصناعات الإبداعية.
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